Welcome to the 2016/2017 Winter 100% Super Metroid Tourney
Runners of all skill levels are encouraged to compete! Signups close on Nov 13th. Prior to the tournament, we will be confirming your participation and getting players to join the Discord server. https://discord.gg/tdDUT5T. Discord will be used to communicate with players and schedule races. A submission form with corresponding spreadsheet will be made available to submit and display your scheduled times during the tournament. Spreadsheet: https://goo.gl/kicZ2h
The
first stage of the tournament is a round robin format. Players will be
divided into groups of 5, with perhaps some groups of 4 depending on
total participants. Every player will do a race against every other
player in that group. The top 2 players from each group (based on # of
races won) will advance to the 2nd stage of the tournament. Ties will
be broken using the race between the two players who are tied. If a
multi-way tie exists and cannot be broken using this method, the tie
will be broken using the best median race time. In computing a player's
median race time, forfeited runs will be counted as 5 hours.
The
second stage of the tournament is a single elimination bracket of all
the players who advanced from the first stage (2 per group). All the #1
players will be seeded first (according to median race time), followed
by all the #2 players. The semi-finals and finals matches will be
scheduled for a single date (a Saturday or Sunday, to be determined).
Seeding
into the groups will be done according to PB (personal best), such that
each group contains an equal mixture of high, low, and mid-range PBs.
PB times for each player will be taken from the deertier.com 100% Collection Rate leaderboards.
Seeding is determined on the day of the signup cutoff (Nov. 13th), so
submit your PB before then. Runners with no PB time will be randomized
and placed at the bottom of the seeding.
The
category for this tournament is 100% (No Major Glitches). You must use
the North American/Japanese (JU) version of the game (but not PAL).
Glitches, such as but not limited to, SpaceTime beam, X-Ray Climbing,
Out of Bounds, and Greyout Glitch (R-Mode) are not allowed. All files
should start at 0:00 with the intro sequence completed, so play begins
at Ceres station.
If a match isn't scheduled by the end of the defined week (11:59 PM PDT on the respective Sunday), that match will count as a forfeit for one or both of the players. If one player has issues with their opponent not responding to schedule a match by the deadline (and tournament admins are kept in the loop about communication issues), the opponent will be forfeited and the other player will perform a solo run to obtain a time for the match. If both players are considered no-shows (worst case), both players will be forfeited in order of seed.
Failure to obtain 100% of items within the 5 hours time limit will count as a forfeit.
Players may use cartridge, flashcart, or emulator. ZSNES and Snes9x 1.43 are banned.
Players will use SpeedRunsLive to
time and record their race. The time listed on SRL is the official
time for the match. Players are allowed to forfeit, but if a player
forfeits a match, that match will be counted as 5 hours long when
computing the player's median race time. All players are required to
stream and to follow all SRL rules.
Matches will be streamed to twitch.tv/speedgaming along with commentary. A schedule of upcoming matches will be posted here once the tournament begins.
For questions contact Feral5x [Email] [Twitter], Sacred Hooves [Email] [Twitter] or feasel [ Email | Twitter].